RiValT_RunningTimer_Circular_ViewController
@MainActor
class RiValT_RunningTimer_Circular_ViewController : RiValT_RunningTimer_Base_ViewController
This implements the circular running timer display.
The display is a “donut ring,” that is “eaten away,” in a counterclockwise direction, as the timer progresses.
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This is the view that actually displays the circle.
Declaration
Swift
@IBOutlet @MainActor weak var circleImageDisplayView: RiValT_CirlcleDisplayView?
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This forces the display to refresh.
Declaration
Swift
@MainActor override func updateUI()