RiValT_RunningTimer_Circular_ViewController

@MainActor
class RiValT_RunningTimer_Circular_ViewController : RiValT_RunningTimer_Base_ViewController

This implements the circular running timer display.

The display is a “donut ring,” that is “eaten away,” in a counterclockwise direction, as the timer progresses.

Base Class Overrides

  • This forces the display to refresh.

    Declaration

    Swift

    @MainActor
    override func updateUI()